// dongshang.c 祛疮粉

inherit ITEM;
#include <ansi.h>

void setup()
{}

void init()
{
    add_action("do_mo", "mo");
}

void create()
{
    set_name(HIC"祛疮粉"NOR, ({"quchuang fen", "quchuangfen"}));
    if (clonep())
        set_default_object(__FILE__);
    else {
        set("unit", "包");
        set("long", "这是一治疗冻疮的药粉，涂抹(mo)在患处立刻见效。\n");
        set("value", 300);
    }
    setup();
}

int do_mo(string arg)
{
    object me = this_player();
    if (!id(arg))
        return notify_fail("你要抹什么东西？\n");
    if (me->is_busy() )
        return notify_fail("别急，慢慢来。\n");
    if (!me->query_condition("ill_dongshang"))
    {
        write("你现在又没有被冻伤，往哪儿抹药？\n");
        return 1;
    } else {
        me->clear_condition("ill_dongshang");
        message_vision("$N把祛疮粉抹在冻伤的地方，冻疮消去了不少。\n", me);
        me->start_busy(2);
        destruct(this_object());
        return 1;
    }
}
